With a background in architecture and technology, David currently works with the Epic Games Enterprise team in the AEC, spearheading the company’s initiatives in technological innovation with the Unreal-Engine and AEC partners.
Having extensive experience with architectural engineering firms and architectural design consultants over the last decade, David’s primary focus in the AEC was adopting new design tools into architectural workflows and supporting the development of digital technologies within the AEC.
With his extensive use with Unreal Engine and its use within the AEC, David looks to continue to support the use of the engine in the AEC and push the boundaries on how these tools can enhance design and bring the clients and end-users into the design process.